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» Interacting with eye movements in virtual environments
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GRAPHICSINTERFACE
2008
13 years 8 months ago
Semantic pointing for object picking in complex 3D environments
Today's large and high-resolution displays coupled with powerful graphics hardware offer the potential for highly realistic 3D virtual environments, but also cause increased ...
Niklas Elmqvist, Jean-Daniel Fekete
CORR
2007
Springer
92views Education» more  CORR 2007»
13 years 7 months ago
Passive Control Architecture for Virtual Humans
– In the present paper, we introduce a new control architecture aimed at driving virtual humans in interaction with virtual environments, by motion capture. It brings decoupling ...
Antoine Rennuit, Alain Micaelli, Xavier Merlhiot, ...
SI3D
2012
ACM
12 years 3 months ago
An example-based motion synthesis technique for locomotion and object manipulation
We synthesize natural-looking locomotion, reaching and grasping for a virtual character in order to accomplish a wide range of movement and manipulation tasks in real time. Our vi...
Andrew W. Feng, Yuyu Xu, Ari Shapiro
CHI
2000
ACM
13 years 11 months ago
The social life of small graphical chat spaces
This paper provides a unique quantitative analysis of the social dynamics of three chat rooms in the Microsoft VChat graphical chat system. Survey and behavioral data were used to...
Marc A. Smith, Shelly Farnham, Steven M. Drucker
VR
2002
IEEE
139views Virtual Reality» more  VR 2002»
14 years 9 days ago
Unique Shared-Aperture Display with Head or Target Tracking
The extreme environment of a military cockpit requires a novel display technology, introduced as the Virtual Retinal Display (VRD). A head-worn VRD generates an image by optical s...
Winyu Chinthammit, Eric J. Seibel, Thomas A. Furne...