We survey the themes and the aims of a workshop devoted to the state-of-the-art virtuality continuum. In this continuum, ranging from fully virtual to real physical environments, ...
Eye movement-based interaction offers the potential of easy, natural, and fast ways of interacting in virtual environments. However, there is little empirical evidence about the a...
“Smart Things” are commonly understood as wireless ad-hoc networked, mobile, autonomous, special purpose computing appliances, usually interacting with their environment impli...
Though often desirable, the integration of real and virtual elements in mixed reality environments can be difficult. We propose a number of techniques to facilitate scene explorat...
Andrei Sherstyuk, Kin Lik Wang, Anton Treskunov, J...
In this paper, we present a new framework for the use of Virtual Reality (VR) in engineering design for configuration applications. Traditional VR systems support the visual explo...