Sciweavers

412 search results - page 30 / 83
» Interaction Approach for Digital Video Based Storytelling
Sort
View

Publication
200views
12 years 4 months ago
Learning Tags from Unsegmented Videos of Multiple Human Actions
Providing methods to support semantic interaction with growing volumes of video data is an increasingly important challenge for data mining. To this end, there has been some succes...
Timothy Hospedales, Shaogang Gong, Tao Xiang
GIS
2010
ACM
13 years 4 months ago
Modelling spatial video as part of a GIS video analysis framework
It is now common for video; real-time and collected, mobile and static, to be georeferenced and stored in large archives for users of expert systems to access and interact with. I...
Paul Lewis
FPLAY
2008
13 years 10 months ago
Interactive accounting simulation environment for accounting education and training
In contrast to traditional teaching-and-learning environments whereby the teacher controls the learning (e.g., teacher-centered), video games present a learner-centered approach t...
Andrew Milner, Andrew Hogue, Bill Kapralos, John F...
NETGAMES
2006
ACM
14 years 3 months ago
A new approach on wearable game design and its evaluation
As technologies evolve and computer systems shrink to the size of matchboxes, also their field of application shifts in new directions. Our permanent companions, mobile phones, p...
Christian Bertelsmeyer, Erik Koch, Alexander H. Sc...
CVPR
2012
IEEE
11 years 11 months ago
Discovering important people and objects for egocentric video summarization
We present a video summarization approach for egocentric or “wearable” camera data. Given hours of video, the proposed method produces a compact storyboard summary of the came...
Yong Jae Lee, Joydeep Ghosh, Kristen Grauman