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GI
2004
Springer
14 years 2 months ago
Realtime Ray Tracing for Current and Future Games
: Recently, realtime ray tracing has been developed to the point where it is becoming a possible alternative to the current rasterization approach for interactive 3D graphics. With...
Jörg Schmittler, Daniel Pohl, Tim Dahmen, Chr...
MM
2003
ACM
145views Multimedia» more  MM 2003»
14 years 2 months ago
Proscenium: a framework for spatio-temporal video editing
We present an approach to video editing where movie sequences are treated as spatio-temporal volumes that can be sheered and warped under user control. This simple capability enab...
Eric P. Bennett, Leonard McMillan
IV
2002
IEEE
97views Visualization» more  IV 2002»
14 years 2 months ago
Towards a Visual Interface for Information Visualization
Information visualization, aided by ever more accessible computational resources, continues to grow in popularity and significance. The capability to generate complex imagery by ...
Daryl H. Hepting
CHI
2009
ACM
14 years 1 months ago
Correlating low-level image statistics with users - rapid aesthetic and affective judgments of web pages
In this paper, we report a study that examines the relationship between image-based computational analyses of web pages and users’ aesthetic judgments about the same image mater...
Xianjun Sam Zheng, Ishani Chakraborty, James Jeng-...
CHI
2009
ACM
14 years 1 months ago
Stress outsourced: a haptic social network via crowdsourcing
Stress OutSourced (SOS) is a peer-to-peer network that allows anonymous users to send each other therapeutic massages to relieve stress. By applying the emerging concept of crowds...
Keywon Chung, Carnaven Chiu, Xiao Xiao, Pei-Yu (Pe...