This paper presents the design process of a learning game puzzle based on environmental sustainability themes for children (primary school). To control the game, children use Albe...
: Activity Theory (AT) has been a recognised framework for enhancing design practices in HCI and related disciplines for a couple of decades. In most cases, AT has been deployed as...
In this case study, we describe our use of ECT, a tool intended to simplify the design and development of network-spanning applications. We have used ECT throughout the course of ...
Stefan Rennick Egglestone, Andy Boucher, Tom Rodde...
Abstract. Covering quality aspects such as usability through the software development life cycle is challenging. These “-ilities” are generally difficult to grasp and usually ...
This paper describes a process for creating a design tool, which is based in constructivism. The process is described for the creation of a tool to help novices in designing virtu...