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ACMACE
2010
ACM
13 years 3 months ago
The "Alberto's Gravimente Toys": children's fiction on technological design
This paper presents the design process of a learning game puzzle based on environmental sustainability themes for children (primary school). To control the game, children use Albe...
Marta Ferraz, Teresa Romão, António ...
INTERACT
2003
13 years 9 months ago
Methods for Applying Activity Theory to HCI Design
: Activity Theory (AT) has been a recognised framework for enhancing design practices in HCI and related disciplines for a couple of decades. In most cases, AT has been deployed as...
Daisy Mwanza, Olav W. Bertelsen
CHI
2009
ACM
14 years 8 months ago
Supporting the design of network-spanning applications
In this case study, we describe our use of ECT, a tool intended to simplify the design and development of network-spanning applications. We have used ECT throughout the course of ...
Stefan Rennick Egglestone, Andy Boucher, Tom Rodde...
TAMODIA
2007
13 years 9 months ago
Exploring Usability Needs by Human-Computer Interaction Patterns
Abstract. Covering quality aspects such as usability through the software development life cycle is challenging. These “-ilities” are generally difficult to grasp and usually ...
Markus Specker, Ina Wentzlaff
ACMDIS
2008
ACM
13 years 10 months ago
Constructivism, virtual reality and tools to support design
This paper describes a process for creating a design tool, which is based in constructivism. The process is described for the creation of a tool to help novices in designing virtu...
Cara Winterbottom, Edwin H. Blake