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ACMACE
2010
ACM
14 years 9 months ago
The "Alberto's Gravimente Toys": children's fiction on technological design
This paper presents the design process of a learning game puzzle based on environmental sustainability themes for children (primary school). To control the game, children use Albe...
Marta Ferraz, Teresa Romão, António ...
INTERACT
2003
15 years 3 months ago
Methods for Applying Activity Theory to HCI Design
: Activity Theory (AT) has been a recognised framework for enhancing design practices in HCI and related disciplines for a couple of decades. In most cases, AT has been deployed as...
Daisy Mwanza, Olav W. Bertelsen
101
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CHI
2009
ACM
16 years 2 months ago
Supporting the design of network-spanning applications
In this case study, we describe our use of ECT, a tool intended to simplify the design and development of network-spanning applications. We have used ECT throughout the course of ...
Stefan Rennick Egglestone, Andy Boucher, Tom Rodde...
TAMODIA
2007
15 years 3 months ago
Exploring Usability Needs by Human-Computer Interaction Patterns
Abstract. Covering quality aspects such as usability through the software development life cycle is challenging. These “-ilities” are generally difficult to grasp and usually ...
Markus Specker, Ina Wentzlaff
ACMDIS
2008
ACM
15 years 4 months ago
Constructivism, virtual reality and tools to support design
This paper describes a process for creating a design tool, which is based in constructivism. The process is described for the creation of a tool to help novices in designing virtu...
Cara Winterbottom, Edwin H. Blake