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CHI
2007
ACM
16 years 2 months ago
"Let me show you what i want": engaging individuals with cognitive disabilities and their families in design
In this paper I describe an ongoing multi-stage, participatory design study with individuals with cognitive disabilities and their family caregivers. I use a technology probe to i...
Melissa Dawe
TEI
2009
ACM
141views Hardware» more  TEI 2009»
15 years 9 months ago
Kurio: a museum guide for families
We discuss three design strategies for improving the quality of social interaction and learning with interactive museum guides: 1) embodied interaction; 2) game-learning; 3) a hyb...
Ron Wakkary, Marek Hatala, Kevin Muise, Karen Tane...
MM
2004
ACM
146views Multimedia» more  MM 2004»
15 years 8 months ago
"living-room": interactive, space-oriented augmented reality
living-room is an augmented reality (AR) installation developed to study interactive, space-oriented AR-scenarios. The installation consists of the living-room box, a room that is...
Roderick Galantay, Jan Torpus, Maia Engeli
104
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ICDAR
2003
IEEE
15 years 7 months ago
A Retargetable Framework for Interactive Diagram Recognition
The design of new diagram recognition systems remains a challenging problem. Ideally, recognition systems should accept real-world input, perform robustly, fail gracefully, and be...
Edward Lank
ECOOP
2008
Springer
15 years 4 months ago
An Extensible State Machine Pattern for Interactive Applications
Abstract. The state design pattern is the standard object-oriented programming idiom for implementing the state machine logic of interactive applications. While this pattern provid...
Brian Chin, Todd D. Millstein