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MBUI
2004
112views User Interface» more  MBUI 2004»
13 years 9 months ago
Patterns, Tools and Models for Interaction Design
In recent years the re-use of already existing solutions and ideas has become more and more crucial. Re-inventing the wheel over and over again is not feasible. Especially model b...
Daniel Sinnig, Ashraf Gaffar, Ahmed Seffah, Peter ...
IBMSJ
2000
108views more  IBMSJ 2000»
13 years 7 months ago
Context-aware design and interaction in computer systems
As human computer interface gets more immersive, it will need to explicitly draw upon cognitive science as a basis for understanding what people are capable of doing. User experie...
Ted Selker, Winslow Burleson
TSMC
2002
95views more  TSMC 2002»
13 years 7 months ago
The MPC elucidator: a case study in the design for human-automation interaction
In this paper, we describe the design of a decision support system for operators of model-based predictive controllers (MPC). MPC is a form of advanced automatic control that is in...
Stephanie A. Guerlain, G. A. Jamieson, P. Bullemer...
ICALT
2005
IEEE
14 years 1 months ago
Designing Web-Based Interactive Learning Environments for Problem-Based Learning
Problem-based learning is a pedagogical strategy that centers learning activities around the investigation and development of solutions to complex and ill-structured authentic pro...
Lin Qiu, Christopher Riesbeck
PRICAI
2004
Springer
14 years 1 months ago
Creative 3D Designs Using Interactive Genetic Algorithm with Structured Directed Graph
We propose a methodology for representing artificial creatures like 3D flowers. Directed graph and Lindenmayer system (L-system) are commonly involved in AI-based creativity resear...
Hyeun-Jeong Min, Sung-Bae Cho