Abstract. The physical disappearance of the computer, associated with Ubicomp, has led to a number of interaction challenges. Due to the lack of an interface users are losing contr...
This work explores how the availability of visual and haptic feedback affects the kinematics of reaching performance in a tabletop virtual environment. Eight subjects performed re...
Andrea H. Mason, Masuma A. Walji, Elaine J. Lee, C...
We present a system that applies a custom-built pan-tilt-zoom camera for laser-pointer tracking in arbitrary real environments. Once placed in a building environment, it carries o...
Daniel Kurz, Ferry Hantsch, Max Grosse, Alexander ...
Recently Augmented Reality (AR) technology has been used to develop the next generation collaborative interfaces. First results have shown the value of using AR for co-located tas...
This paper deals with the design of a multi-modal system for pervasive context-aware service provision and humanenvironment interaction in augmented environments by the use of Per...
Alessandro Genco, Giuseppe Reina, Paolo Raccuglia,...