We have created a gradient-based face navigation interface that allows users to explore a large face space based on an eigenface technique. This approach to synthesizing faces con...
Today's large and high-resolution displays coupled with powerful graphics hardware offer the potential for highly realistic 3D virtual environments, but also cause increased ...
Abstract. Subspace mapping methods aim at projecting high-dimensional data into a subspace where a specific objective function is optimized. Such dimension reduction allows the re...
Axel J. Soto, Marc Strickert, Gustavo E. Vazquez, ...
This paper addresses the design of a large area, high resolution, networked pressure sensing floor with primary application in movement-based human-computer interaction (M-HCI). T...
We describe MGV, an integrated visualization and exploration system for massive multi-digraph navigation. MGV’s only assumption is that the vertex set of the underlying digraph ...