We introduce a new acceleration to the standard splatting volume rendering algorithm. Our method achieves full colour (32-bit), depth-sorted and shaded volume rendering significan...
We describe the design and implementation of QBISM (Query By Interactive, Spatial Multimedia), a prototype for querying and visualizing 3D spatial data. Our first application is i...
Manish Arya, William F. Cody, Christos Faloutsos, ...
In this paper, a new approach for navigation assistance through sets of volumetric data is presented. This innovative method uses force feedback in two dimensions to guide the use...
Multi-user environments, using 3D graphics, more and more find their way into areas like e-business, entertainment and cooperative work. Due to the increasing capabilities of hard...
In Programming by Example [PBE, also sometimes called "Programming by Demonstration"] systems, the system records actions performed by a user in the interface, and produ...
Robert St. Amant, Henry Lieberman, Richard Potter,...