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GRAPHICSINTERFACE
2001
13 years 11 months ago
Accelerated Splatting using a 3D Adjacency Data Structure
We introduce a new acceleration to the standard splatting volume rendering algorithm. Our method achieves full colour (32-bit), depth-sorted and shaded volume rendering significan...
Jeff Orchard, Torsten Möller
ICDE
1994
IEEE
135views Database» more  ICDE 1994»
14 years 2 months ago
QBISM: Extending a DBMS to Support 3D Medical Images
We describe the design and implementation of QBISM (Query By Interactive, Spatial Multimedia), a prototype for querying and visualizing 3D spatial data. Our first application is i...
Manish Arya, William F. Cody, Christos Faloutsos, ...
HAPTICS
2005
IEEE
14 years 3 months ago
Haptic-Assisted Guidance System for Navigating Volumetric Data Sets
In this paper, a new approach for navigation assistance through sets of volumetric data is presented. This innovative method uses force feedback in two dimensions to guide the use...
Erick Méndez, Shunsuke Yoshida, Haruo Noma,...
WSCG
2004
165views more  WSCG 2004»
13 years 11 months ago
Client-Server Infrastructure for Interactive 3D Multi-User Environments
Multi-user environments, using 3D graphics, more and more find their way into areas like e-business, entertainment and cooperative work. Due to the increasing capabilities of hard...
Ingo Soetebier, Horst Birthelmer, Jörg Sahm
CACM
2000
130views more  CACM 2000»
13 years 10 months ago
Visual Generalization in Programming by Example
In Programming by Example [PBE, also sometimes called "Programming by Demonstration"] systems, the system records actions performed by a user in the interface, and produ...
Robert St. Amant, Henry Lieberman, Richard Potter,...