Sciweavers

194 search results - page 30 / 39
» Interaction and Modeling Techniques for Desktop Two-Handed I...
Sort
View
AVI
2004
13 years 9 months ago
Towards the next generation of 3D content creation
In this paper we present a novel integrated 3D editing environment that combines recent advantages in various fields of computer graphics, such as shape modelling, video-based Hum...
Gerhard H. Bendels, Ferenc Kahlesz, Reinhard Klein
CGF
2004
116views more  CGF 2004»
13 years 7 months ago
A System for View-Dependent Animation
In this paper, we present a novel system for facilitating the creation of stylized view-dependent 3D animation. Our system harnesses the skill and intuition of a traditionally tra...
Parag Chaudhuri, Prem Kalra, Subhashis Banerjee
3DPVT
2004
IEEE
101views Visualization» more  3DPVT 2004»
13 years 11 months ago
Pyramid Coordinates for Morphing and Deformation
Many model editing operations, such as morphing, blending, and shape deformation, require the ability to interactively transform the surface of a model in response to some control...
Alla Sheffer, Vladislav Kraevoy
MM
2006
ACM
175views Multimedia» more  MM 2006»
14 years 1 months ago
Real-time automatic 3D scene generation from natural language voice and text descriptions
Automatic scene generation using voice and text offers a unique multimedia approach to classic storytelling and human computer interaction with 3D graphics. In this paper, we pre...
Lee M. Seversky, Lijun Yin
CCS
2010
ACM
13 years 8 months ago
AccessMiner: using system-centric models for malware protection
Models based on system calls are a popular and common approach to characterize the run-time behavior of programs. For example, system calls are used by intrusion detection systems...
Andrea Lanzi, Davide Balzarotti, Christopher Krueg...