Web 2.0 is the popular name of a new generation of Web applications, sites and companies that emphasis openness, community and interaction. Examples include technologies such as B...
Domestic and real world robotics requires continuous learning of new skills and behaviors to interact with humans. Auto-supervised learning, a compromise between supervised and co...
This paper describes a wearable augmented reality (AR) system using invisible visual markers. Some AR systems use visual markers in order to measure the position and orientation o...
Abstract. Business protocols in n-party interactions often require centralized protocol design but decentralized execution without the intervention of the designing party. In this ...
A machine learning technique for handling scenarios of interaction between conflicting agents is suggested. Scenarios are represented by directed graphs with labeled vertices (for ...
Boris Galitsky, Sergei O. Kuznetsov, Mikhail V. Sa...