Successful lighting in video games is more than a physically accurate illumination model. Aesthetics and function are of equal or greater importance. Lighting designers may deviat...
Abstract. In this paper we consider the problem of simultaneous drawing of two graphs. The goal is to produce aesthetically pleasing drawings for the two graphs by means of a heuri...
This paper presents an interactive video visualization technique called video cubism. With this technique, video data is considered to be a block of three dimensional data where f...