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» Interaction criticism and aesthetics
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GRAPHITE
2005
ACM
14 years 3 months ago
3D screen-space widgets for non-linear projection
Linear perspective is a good approximation to the format in which the human visual system conveys 3D scene information to the brain. Artists expressing 3D scenes, however, create ...
Patrick Coleman, Karan Singh, Leon Barrett, Nisha ...
DIGRA
2005
Springer
14 years 3 months ago
Theory as Game: Designing the Game Game
Is there a way to analyze games by the means of a game? Is there a way to brainstorm game ideas and design solutions through theory? Finnish scholar and game designer Aki Järvine...
Aki Järvinen
IV
2003
IEEE
200views Visualization» more  IV 2003»
14 years 3 months ago
Artist As Researcher, Understanding The Tools
The paper begins with a response to the nature of contemporary artists relationships to how computers have permeated the fine art domain and how they affect the creative process. ...
Theresa Gartland-Jones
SIGGRAPH
2010
ACM
14 years 2 months ago
Camera-less Smart Laser Projector
We introduce here our latest ‘smart laser projector’ prototype, i.e, a modified laser-based projector capable of augmenting all kind of surfaces while simultaneously using th...
Álvaro Cassinelli, Alexis Zerroug, Yoshihir...
WIMOB
2009
IEEE
14 years 5 months ago
Interference across Multi-hop Wireless Chains
—Chains or multi-hop paths are the fundamental communication structure in Multi-Hop Wireless Networks. Understanding chain behavior is critical in order to build effective higher...
Vinay Kolar, Saquib Razak, Nael B. Abu-Ghazaleh, P...