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IFIP
2009
Springer
13 years 8 months ago
A Collaboration Pattern Model for Virtual Organisations
Collaboration, either inter or intra-organization is a critical business function that demands skills and knowledge spanning a wide range of domains including social, business and ...
Nikos Papageorgiou, Giannis Verginadis, Dimitris A...
CSL
2012
Springer
12 years 6 months ago
Reinforcement learning for parameter estimation in statistical spoken dialogue systems
Reinforcement techniques have been successfully used to maximise the expected cumulative reward of statistical dialogue systems. Typically, reinforcement learning is used to estim...
Filip Jurcícek, Blaise Thomson, Steve Young
CHI
2010
ACM
14 years 5 months ago
G-nome surfer: a tabletop interface for collaborative exploration of genomic data
Molecular and computational biologists develop new insights by gathering heterogeneous data from genomic databases and leveraging bioinformatics tools. Through a qualitative study...
Orit Shaer, Guy Kol, Megan Strait, Chloe Fan, Cath...
CHI
2007
ACM
14 years 2 days ago
The validity of a virtual human experience for interpersonal skills education
Any new tool introduced for education needs to be validated. We developed a virtual human experience called the Virtual Objective Structured Clinical Examination (VOSCE). In the V...
Kyle Johnsen, Andrew Raij, Amy O. Stevens, D. Scot...
CHI
2006
ACM
14 years 10 months ago
Theory and method for experience centered design
There is currently much interest in notions of experience-centered design in Human-Computer Interaction (HCI). A great deal of the research and practice in this area is at the bou...
Mark Blythe, Peter C. Wright, John C. McCarthy, Ol...