This paper addresses the problem of automated advice provision in settings that involve repeated interactions between people and computer agents. This problem arises in many real ...
This study reports the findings of a usability test conducted to examine users' interaction with two different learning object metadata-driven search result interfaces. The f...
Gibson’s seminal concept of affordance could have real design power if it could be adequately explained as a phenomenon that happens within the scale of human lifetime. Today th...
The increasing availability of various types of interactive platforms has raised the need for design environments able to support development of user interfaces that exploit intera...
In this paper, we describe two educational games mediated by mobile technology which were designed for use in the context of a traditional historical museum by young children. Our...