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JMLR
2006
80views more  JMLR 2006»
13 years 10 months ago
Using Machine Learning to Guide Architecture Simulation
An essential step in designing a new computer architecture is the careful examination of different design options. It is critical that computer architects have efficient means by ...
Greg Hamerly, Erez Perelman, Jeremy Lau, Brad Cald...
JSS
2006
65views more  JSS 2006»
13 years 10 months ago
Patterns of conflict among software components
Integrating a system of disparate components to form a single application is still a daunting, high risk task, especially for components with heterogeneous communication expectati...
Michelle Hepner, Rose F. Gamble, Manasi Kelkar, Le...
JVCA
2006
127views more  JVCA 2006»
13 years 10 months ago
A motion capture-based control-space approach for walking mannequins
Virtual mannequins need to navigate in order to interact with their environment. Their autonomy to accomplish the navigation task is ensured by locomotion controllers. Control inp...
Julien Pettré, Jean-Paul Laumond
HF
2007
131views more  HF 2007»
13 years 10 months ago
Formal Analysis and Automatic Generation of User Interfaces: Approach, Methodology, and an Algorithm
In this paper we propose a formal approach and methodology for analysis and generation of human-machine interfaces, with special emphasis on human-automation interaction. Our appr...
Michael Heymann, Asaf Degani
NN
2006
Springer
13 years 10 months ago
Speed-accuracy trade-off in planned arm movements with delayed feedback
The Vector Integration to Endpoint (VITE) circuit describes a real-time neural network model simulating behavioral and neurobiological properties of planned arm and hand movements...
Dan Beamish, I. Scott MacKenzie, Jianhong Wu