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IAT
2009
IEEE
16 years 24 days ago
Evaluating a Drama Management Approach in an Interactive Fiction Game
— In this paper, we evaluate a drama management approach deployed in an implementation of a graphical interactive fiction game. Our approach uses players’ feedback as a basis f...
Andrea Corradini, Manish Mehta, Santi Ontañ...
IPPS
2006
IEEE
16 years 2 days ago
Sim-X: parallel system software for interactive multi-experiment computational studies
Advances in high-performance computing have led to the broad use of computational studies in everyday engineering and scientific applications. A single study may require thousand...
Siu-Man Yau, Eitan Grinspun, Vijay Karamcheti, Den...
INFOVIS
2005
IEEE
15 years 11 months ago
An Interactive 3D Integration of Parallel Coordinates and Star Glyphs
Parallel Coordinates are a powerful method for visualizing multidimensional data, however, with large data sets they can become cluttered and difficult to read. On the other hand...
Elena Fanea, M. Sheelagh T. Carpendale, Tobias Ise...
RT
2000
Springer
15 years 9 months ago
Interactive Tone Mapping
Tone mapping and visual adaptation are crucial for the generation of static, photorealistic images. A largely unexplored problem is the simulation of adaptation and its changes ove...
Frédo Durand, Julie Dorsey
AIIDE
2007
15 years 8 months ago
Interactive Storytelling: A Player Modelling Approach
In recent years, the fields of Interactive Storytelling and Player Modelling have independently enjoyed increased interest in both academia and the computer games industry. The c...
David Thue, Vadim Bulitko, Marcia Spetch, Eric Was...