Sciweavers

3025 search results - page 147 / 605
» Interaction in the large
Sort
View
174
Voted
CSREAPSC
2006
15 years 7 months ago
An Inexact Matching Method Based on Ontology and Semantic Distance for Resource Discovery and Interaction
- To overcome shortcomings of Exact Matching Method (EMM) and Substitute Description Method (SDM), an Inexact Matching Method Based on Ontology and Semantic Distance (OSDIMM) is in...
Tang Shancheng, Qian Yi, Wang Wei
AVI
2000
15 years 7 months ago
An Architecture for Pen-based Interaction on Electronic Whiteboards
This paper describes the software architecture for our pen-based electronic whiteboard system, called Flatland. The design goal of Flatland is to support various activities on per...
Takeo Igarashi, W. Keith Edwards, Anthony LaMarca,...
188
Voted
EUROPAR
2010
Springer
15 years 6 months ago
Multi-GPU and Multi-CPU Parallelization for Interactive Physics Simulations
Today, it is possible to associate multiple CPUs and multiple GPUs in a single shared memory architecture. Using these resources efficiently in a seamless way is a challenging issu...
Everton Hermann, Bruno Raffin, François Fau...
ADHOC
2010
97views more  ADHOC 2010»
15 years 6 months ago
Modeling and analysis of two-flow interactions in wireless networks
Abstract--Interference plays a complex and often defining role in the performance of wireless networks, especially in multi-hop scenarios. In the presence of interference, Carrier ...
Saquib Razak, Vinay Kolar, Nael B. Abu-Ghazaleh
JGTOOLS
2006
111views more  JGTOOLS 2006»
15 years 6 months ago
Stochastic Billboard Clouds for Interactive Foliage Rendering
We render tree foliage levels of detail (LODs) using a new adaptation of billboard clouds. Our contributions are a simple and efficient billboard cloud creation algorithm designed...
J. Dylan Lacewell, David Edwards, Peter Shirley, W...