In this work-in-progress we explore audience behavior at large musical events and present our prototype, a `cheering meter' developed to aid voting at rap competitions. We re...
In order to interact successfully in social situations, a robot must be able to observe others' actions and base its own behavior on its beliefs about their intentions. Many ...
Large amounts of time-varying datasets create great challenges for users to understand and explore them. This paper proposes an efficient visualization method for observing overal...
We describe a system for interactive animation of cloth, which can be used in e-commerce applications, games or even in virtual prototyping systems. In order not to restrict the s...
A set of rules is presented for the design of interfaces that allow virtual objects to be manipulated in 3D virtual environments (VEs). The rules differ from other interaction tec...
Roy A. Ruddle, Justin C. D. Savage, Dylan M. Jones