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» Interactive, GPU-Based Level Sets for 3D Segmentation
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TSMC
2002
119views more  TSMC 2002»
13 years 7 months ago
Scene analysis by integrating primitive segmentation and associative memory
Scene analysis is a major aspect of perception and continues to challenge machine perception. This paper addresses the scene-analysis problem by integrating a primitive segmentatio...
DeLiang L. Wang, Xiuwen Liu
ISBI
2006
IEEE
14 years 8 months ago
The Renal Physiome Project
We discuss current progress towards two complementary web resources being developed for the Renal Physiome: (1) a database (QKDB) for quantitative and anatomical data at all level...
S. Randall Thomas, Fariza Tahi, Peter Harris, Andr...
ICRA
2009
IEEE
248views Robotics» more  ICRA 2009»
14 years 2 months ago
Comparison of surface normal estimation methods for range sensing applications
— As mobile robotics is gradually moving towards a level of semantic environment understanding, robust 3D object recognition plays an increasingly important role. One of the most...
Klaas Klasing, Daniel Althoff, Dirk Wollherr, Mart...
TVCG
2012
180views Hardware» more  TVCG 2012»
11 years 10 months ago
Feature-Driven Data Exploration for Volumetric Rendering
Abstract—We have developed an intuitive method to semi-automatically explore volumetric data in a focus-region-guided or valuedriven way using a user defined ray through the 3D ...
Insoo Woo, Ross Maciejewski, Kelly P. Gaither, Dav...
VC
2010
143views more  VC 2010»
13 years 2 months ago
A PDE method for patchwise approximation of large polygon meshes
Abstract Three-dimensional (3D) representations of complex geometric shapes, especially when they are reconstructed from magnetic resonance imaging (MRI) and computed tomography (C...
Yun Sheng, Alexei Sourin, Gabriela González...