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» Interactive, GPU-Based Level Sets for 3D Segmentation
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VISSYM
2003
13 years 9 months ago
Smart Hardware-Accelerated Volume Rendering
For volume rendering of regular grids the display of view-plane aligned slices has proven to yield both good quality and performance. In this paper we demonstrate how to merge the...
Stefan Röttger, Stefan Guthe, Daniel Weiskopf...
ECCV
2008
Springer
14 years 9 months ago
Articulated Multi-body Tracking under Egomotion
In this paper, we address the problem of 3D articulated multi-person tracking in busy street scenes from a moving, human-level observer. In order to handle the complexity of multi-...
Stephan Gammeter, Andreas Ess, Tobias Jaeggli, Kon...
BMCBI
2010
159views more  BMCBI 2010»
13 years 7 months ago
Predicting domain-domain interaction based on domain profiles with feature selection and support vector machines
Background: Protein-protein interaction (PPI) plays essential roles in cellular functions. The cost, time and other limitations associated with the current experimental methods ha...
Alvaro J. González, Li Liao
TITB
2008
109views more  TITB 2008»
13 years 7 months ago
Automatic Segmentation of High-Throughput RNAi Fluorescent Cellular Images
High throughput genome-wide RNAi screening is emerging as an essential tool to assist biologists in understanding complex cellular processes. The large number of images produced in...
Pingkun Yan, Xiaobo Zhou, Mubarak Shah, Stephen T....
NIPS
2008
13 years 9 months ago
Cascaded Classification Models: Combining Models for Holistic Scene Understanding
One of the original goals of computer vision was to fully understand a natural scene. This requires solving several sub-problems simultaneously, including object detection, region...
Geremy Heitz, Stephen Gould, Ashutosh Saxena, Daph...