This paper presents the application of a kernel particle filter for 3D body tracking in a video stream acquired from a single uncalibrated camera. Using intensity-based and color...
In this paper, we report our newly developed 3D face modeling system with arbitrary expressions in a high level of detail using the topographic analysis and mesh instantiation pro...
This paper presents a semi-automatic wireframe acquisition system. The system uses real-time (25Hz) tracking of a user specified 2D wireframe and intermittent camera pose paramete...
This paper presents a method for creating 3D models of real objects using video see-through augmented reality. We use a tracked probe to sample the objects' geometries and vi...
This article deals with facial segmentation and liptracking with feedback control for real-time animation of a synthetic 3D face model. Classical approaches consist in two success...