In this paper, we present a two-layer generative model that incorporates generic middle-level visual knowledge for dense stereo reconstruction. The visual knowledge is represented...
This paper presents a framework that uses the outputs of model simplification to guide the construction of bounding volume hierarchies for use in, for example, collision detection...
We present a fast and accurate collision detection algorithm for haptic interaction with polygonal models. Given a model, we pre-compute a hybrid hierarchical representation, cons...
Arthur D. Gregory, Ming C. Lin, Stefan Gottschalk,...
Large amount of human motion capture data have been increasingly recorded and used in animation and gaming applications. Efficient retrieval of logically similar motions from a l...
In this paper we present a novel approach using a 4D (x,y,z,t) action feature model (4D-AFM) for recognizing actions from arbitrary views. The 4D-AFM elegantly encodes shape and m...