Scientists within Geoscience Australia (GA) create complex 3D models of geological structures, using specialised 3D modelling software. Very few people outside GA have access to t...
Understanding players’ visual attention patterns within an interactive 3D game environment is an important research area that can improve game level design and graphics. Several...
Recently, research in 3D computer graphics and interaction has started to move beyond the narrow domain of single object authoring and inspection, and has begun to consider comple...
James McCrae, Michael Glueck, Tovi Grossman, Azam ...
We present lessons learned from developing Alice, a 3D graphics programming environment designed for undergraduates with no 3D graphics or programming experience. Alice is a Windo...
Matthew Conway, Steve Audia, Tommy Burnette, Denni...
This paper presents an interaction technique for walkthrough in virtual 3D spaces, where the user draws the intended path directly on the scene, and the avatar automatically moves...