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VRML
2006
ACM
14 years 1 months ago
Using VRML to share large volumes of complex 3D geoscientific information via the Web
Scientists within Geoscience Australia (GA) create complex 3D models of geological structures, using specialised 3D modelling software. Very few people outside GA have access to t...
David Beard
ETRA
2006
ACM
114views Biometrics» more  ETRA 2006»
14 years 1 months ago
Visual attention in 3D video games
Understanding players’ visual attention patterns within an interactive 3D game environment is an important research area that can improve game level design and graphics. Several...
Su Yan, Magy Seif El-Nasr
AVI
2010
13 years 9 months ago
Exploring the design space of multiscale 3D orientation
Recently, research in 3D computer graphics and interaction has started to move beyond the narrow domain of single object authoring and inspection, and has begun to consider comple...
James McCrae, Michael Glueck, Tovi Grossman, Azam ...
CHI
2000
ACM
14 years 3 days ago
Alice: lessons learned from building a 3D system for novices
We present lessons learned from developing Alice, a 3D graphics programming environment designed for undergraduates with no 3D graphics or programming experience. Alice is a Windo...
Matthew Conway, Steve Audia, Tommy Burnette, Denni...
UIST
1998
ACM
13 years 12 months ago
Path Drawing for 3D Walkthrough
This paper presents an interaction technique for walkthrough in virtual 3D spaces, where the user draws the intended path directly on the scene, and the avatar automatically moves...
Takeo Igarashi, Rieko Kadobayashi, Kenji Mase, Hid...