Our goal is to design and build a tool for the creation of expressive character animation. Virtual puppetry, also known as performance animation, is a technique in which the user ...
Sageev Oore, Demetri Terzopoulos, Geoffrey E. Hint...
We describe tools that use measurements from video for the extraction of facial modeling and animation parameters, head tracking, and real-time interactive facial animation. These...
Irfan A. Essa, Sumit Basu, Trevor Darrell, Alex Pe...
We describe methods for displaying complex, texturemapped environments with four or more spatial dimensions that allow for real-time interaction. At any one moment in time, a thre...
Michael D'Zmura, Philippe Colantoni, Gregory Seyra...
We introduce layer operations for single-view 3D deformable object manipulation, in which the user can control the depth order of layered 3D objects resting on a flat ground with...
Abstract Three-dimensional (3D) representations of complex geometric shapes, especially when they are reconstructed from magnetic resonance imaging (MRI) and computed tomography (C...