Sciweavers

1345 search results - page 116 / 269
» Interactive 3D Model Completion
Sort
View
MICCAI
2000
Springer
13 years 11 months ago
Interactive Organ Segmentation Using Graph Cuts
Abstract. An N-dimensional image is divided into "object" and "background" segments using a graph cut approach. A graph is formed by connecting all pairs of nei...
Yuri Boykov, Marie-Pierre Jolly
PRESENCE
2002
105views more  PRESENCE 2002»
13 years 7 months ago
Modeling Real Objects Using Video See-Through Augmented Reality
This paper presents a method for creating 3D models of real objects using video see-through augmented reality. We use a tracked probe to sample the objects' geometries and vi...
Joohi Lee, Gentaro Hirota, Andrei State
VVG
2003
205views Computer Vision» more  VVG 2003»
13 years 9 months ago
Digitisation to Presentation -  Building Virtual Museum Exhibitions
We describe an innovative system designed for museums to create, manage and present multimedia based representations of museum artefacts in virtual exhibitions both inside and out...
Manjula Patel, Martin White, Krzysztof Walczak, Pa...
CGF
2007
135views more  CGF 2007»
13 years 8 months ago
Prediction of Individual Non-Linear Aging Trajectories of Faces
Represented in a Morphable Model, 3D faces follow curved trajectories in face space as they age. We present a novel algorithm that computes the individual aging trajectories for g...
Kristina Scherbaum, Martin Sunkel, Hans-Peter Seid...
SI3D
2010
ACM
14 years 2 months ago
Volumetric obscurance
Obscurance and Ambient Occlusion (AO) are popular techniques in both film and games that model how ambient light is shadowed. While it is largely a solved problem for static scen...
Bradford James Loos, Peter-Pike Sloan