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ICIP
2009
IEEE
13 years 5 months ago
Eye reflection analysis and application to display-camera calibration
We present a novel technique for calibrating display-camera systems from reflections in the user's eyes. Display-camera systems enable a range of vision applications that nee...
Christian Nitschke, Atsushi Nakazawa, Haruo Takemu...
VRST
2006
ACM
14 years 2 months ago
Spatial input device structure and bimanual object manipulation in virtual environments
Complex 3D interaction tasks require the manipulation of a large number of input parameters. Spatial input devices can be constructed such that their structure reflects the task ...
Arjen van Rhijn, Jurriaan D. Mulder
CHI
2003
ACM
14 years 8 months ago
A design tool for camera-based interaction
Cameras provide an appealing new input medium for interaction. The creation of camera-based interfaces is outside the skill-set of most programmers and completely beyond the skill...
Jerry Alan Fails, Dan R. Olsen
AOSE
2001
Springer
14 years 18 days ago
Specifying Agent Interaction Protocols with Standard UML
In this paper, I will demonstrate how the Unified Modeling Language (UML) can be used to describe agent interaction protocols. The approach that is presented in this paper does no...
Jürgen Lind
SMA
2008
ACM
192views Solid Modeling» more  SMA 2008»
13 years 6 months ago
Identification of sections from engineering drawings based on evidence theory
View identification is the basal process for solid reconstruction from engineering drawings. A new method is presented to label various views from a section-involved drawing and i...
Jie-Hui Gong, Hui Zhang, Bin Jiang, Jia-Guang Sun