Curve evolution schemes for segmentation, implemented with level set methods, have become an important approach in computer vision. Previous work has modeled evolving contours whi...
Liana M. Lorigo, W. Eric L. Grimson, Olivier D. Fa...
In this paper, we investigate what can be inferred from several silhouette probability maps, in multi-camera environments. To this aim, we propose a new framework for multi-view s...
Artists and illustrators can evoke the complexity of fur or vegetation with relatively few well-placed strokes. We present an algorithm that uses strokes to render 3D computer gra...
Michael A. Kowalski, Lee Markosian, J. D. Northrup...
We present a high performance reconstruction approach, which generates true 3D models from multiple views with known camera parameters. The complete pipeline from depth map genera...
We present physically based algorithms for interactive deformable shape and motion modeling. We coarsely sample the objects with simulation nodes, and apply a meshless finite elem...
Bart Adams, Martin Wicke, Maks Ovsjanikov, Michael...