Sciweavers

840 search results - page 105 / 168
» Interactive 3D Modeling from Multiple Images Using Scene Reg...
Sort
View
CVPR
2000
IEEE
14 years 9 months ago
Codimension - Two Geodesic Active Contours for the Segmentation of Tubular Structures
Curve evolution schemes for segmentation, implemented with level set methods, have become an important approach in computer vision. Previous work has modeled evolving contours whi...
Liana M. Lorigo, W. Eric L. Grimson, Olivier D. Fa...
ICCV
2005
IEEE
14 years 9 months ago
Fusion of Multi-View Silhouette Cues Using a Space Occupancy Grid
In this paper, we investigate what can be inferred from several silhouette probability maps, in multi-camera environments. To this aim, we propose a new framework for multi-view s...
Jean-Sébastien Franco, Edmond Boyer
SIGGRAPH
1999
ACM
13 years 12 months ago
Art-based Rendering of Fur, Grass, and Trees
Artists and illustrators can evoke the complexity of fur or vegetation with relatively few well-placed strokes. We present an algorithm that uses strokes to render 3D computer gra...
Michael A. Kowalski, Lee Markosian, J. D. Northrup...
3DPVT
2006
IEEE
212views Visualization» more  3DPVT 2006»
14 years 1 months ago
High-Performance Multi-View Reconstruction
We present a high performance reconstruction approach, which generates true 3D models from multiple views with known camera parameters. The complete pipeline from depth map genera...
Christopher Zach, Mario Sormann, Konrad F. Karner
CGF
2010
163views more  CGF 2010»
13 years 7 months ago
Meshless Shape and Motion Design for Multiple Deformable Objects
We present physically based algorithms for interactive deformable shape and motion modeling. We coarsely sample the objects with simulation nodes, and apply a meshless finite elem...
Bart Adams, Martin Wicke, Maks Ovsjanikov, Michael...