We present a new approach for modeling and rendering existing architectural scenes from a sparse set of still photographs. Our modeling approach, which combines both geometry-base...
Paul E. Debevec, Camillo J. Taylor, Jitendra Malik
Visual fidelity and interactivity are the main goals in Computer Graphics research, but recently also audio is assuming an important role. Binaural rendering can provide extremely...
This paper describes methods for segmenting planar surfaces from noisy 3D data obtained from correlation stereo vision. We make use of local planar surface elements called patchle...
In this paper we present a novel method for estimating the object pose for 3D objects with welldefined planar surfaces. Specifically, we investigate the feasibility of estimating...
Ovidiu Ghita, Paul F. Whelan, David Vernon, John M...
In many computer vision systems, it is assumed that the image brightness of a point directly reflects the scene radiance of the point. However, the assumption does not hold in mos...