This article describes a 3D biomechanical simulation of a salamander to be used in experiments in computational neuroethology. The physically-based simulation represents the salama...
This paper presents a framework for dynamic 3D shape and motion reconstruction from multi-viewpoint images using a deformable mesh model. By deforming a mesh at a frame to that at...
The recognition of dynamic scenes using 3D shapes could provide useful approaches for various applications. However, the conventional 3D-shape sensing systems dedicated for such s...
This paper discusses the simulation of vehicle kinematics with SimVis3D and the Newton Game Dynamics Engine. As running example a Pioneer1 like robot is used. First its differenti...