Sciweavers

427 search results - page 61 / 86
» Interactive 3D Visualization Of Rigid Body Systems
Sort
View
TOG
2012
206views Communications» more  TOG 2012»
11 years 11 months ago
Beady: interactive beadwork design and construction
We introduce the interactive system “Beady” to assist the design and construction of customized 3D beadwork. The user first creates a polygonal mesh model called the design m...
Yuki Igarashi, Takeo Igarashi, Jun Mitani
ISWC
2002
IEEE
14 years 1 months ago
Personalized Augmented Reality Touring of Archaeological Sites with Wearable and Mobile Computers
: This paper presents ARCHEOGUIDE, a novel system offering augmented reality tours in archaeological sites. The system is based on wearable and mobile computers, networking technol...
Vassilios Vlahakis, John Karigiannis, Manolis Tsot...
CEC
2008
IEEE
13 years 10 months ago
Evosphere: Evolutionary dynamics in a population of fighting virtual creatures
It is often suggested that traditional models of artificial evolution, based on explicit, human-defined fitness functions, are fundamentally more restricted and less creative than ...
Thomas Miconi
IJVR
2007
204views more  IJVR 2007»
13 years 8 months ago
Modeling and Animating Virtual Humans
—We report on the workflow for the creation of realistic virtual anthropomorphic characters. 3D-models of human heads have been reconstructed from real people by following a stru...
Frank Hülsken, Christian Eckes, Roland Kuck, ...
ICRA
1994
IEEE
102views Robotics» more  ICRA 1994»
14 years 26 days ago
Articulated Structures with Tendon Actuation for Whole-Limb Manipulation
We present a general framework for the modelling of a class of mechanical systems for robotic manipulation, consisting of articulated limbs with redundant tendinous actuation and ...
Paolo Petreschi, Domenico Prattichizzo, Antonio Bi...