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3DPVT
2004
IEEE
316views Visualization» more  3DPVT 2004»
14 years 6 days ago
A Statistical Method for Robust 3D Surface Reconstruction from Sparse Data
Abstract-General information about a class of objects, such as human faces or teeth, can help to solve the otherwise ill-posed problem of reconstructing a complete surface from spa...
Volker Blanz, Albert Mehl, Thomas Vetter, Hans-Pet...
GRAPHICSINTERFACE
2008
13 years 10 months ago
Semantic pointing for object picking in complex 3D environments
Today's large and high-resolution displays coupled with powerful graphics hardware offer the potential for highly realistic 3D virtual environments, but also cause increased ...
Niklas Elmqvist, Jean-Daniel Fekete
IV
2005
IEEE
83views Visualization» more  IV 2005»
14 years 2 months ago
Interactive 3D Environments by Using Videogame Engines
In this paper we study the technologies that are available for interactive and cooperative 3D environments. In particular, we describe how state-of-the art videogame 3D engines ca...
Roberto Andreoli, Rosario De Chiara, Ugo Erra, Vit...
VIS
2004
IEEE
166views Visualization» more  VIS 2004»
14 years 9 months ago
2D Maps for Visual Analysis and Retrieval in Large Multi-Feature 3D Model Databases
Multimedia objects are often described by high-dimensional feature vectors which can be used for retrieval and clustering tasks. We have built an interactive retrieval system for ...
Benjamin Bustos, Daniel A. Keim, Christian Panse, ...
AFRIGRAPH
2004
ACM
14 years 1 months ago
Visualizing 3D scenes using non-linear projections and data mining of previous camera movements
We describe techniques for exploring 3D scenes by combining non-linear projections with the interactive data mining of camera navigations from previous explorations. Our approach ...
Karan Singh, Ravin Balakrishnan