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143
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CGI
2006
IEEE
15 years 7 months ago
Highly Stylised Drawn Animation
Abstract. In this paper we argue for our NPAR system as an effective 2D alternative to most of NPR research which is focused on frame coherent stylised rendering of 3D models. Our ...
Fabian Di Fiore, Frank Van Reeth, John Patterson, ...
CE
2007
133views more  CE 2007»
15 years 4 months ago
Reusable, lifelike virtual humans for mentoring and role-playing
Lifelike, interactive digital characters, serving as mentors and role-playing actors, have been shown to significantly improve learner motivation and retention. However, the cost...
Edward M. Sims
144
Voted
ICPR
2006
IEEE
16 years 5 months ago
Using Specularities to Recover Multiple Light Sources in the Presence of Texture
Recovering multiple point light sources from a sparse set of photographs in which objects of unknown texture can move is challenging. This is because both diffuse and specular ref...
Pascal Lagger, Pascal Fua
ISCA
2000
IEEE
63views Hardware» more  ISCA 2000»
15 years 8 months ago
An embedded DRAM architecture for large-scale spatial-lattice computations
Spatial-lattice computations with finite-range interactions are an important class of easily parallelized computations. This class includes many simple and direct algorithms for ...
Norman Margolus
148
Voted
NIPS
2003
15 years 5 months ago
Attractive People: Assembling Loose-Limbed Models using Non-parametric Belief Propagation
The detection and pose estimation of people in images and video is made challenging by the variability of human appearance, the complexity of natural scenes, and the high dimensio...
Leonid Sigal, Michael Isard, Benjamin H. Sigelman,...