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» Interactive AR bowling system by vision-based tracking
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GRAPHITE
2004
ACM
14 years 24 days ago
FingARtips: gesture based direct manipulation in Augmented Reality
This paper presents a technique for natural, fingertip-based interaction with virtual objects in Augmented Reality (AR) environments. We use image processing software and finger- ...
Volkert Buchmann, Stephen Violich, Mark Billinghur...
ISMAR
2007
IEEE
14 years 1 months ago
Semi-automatic Annotations in Unknown Environments
Unknown environments pose a particular challenge for augmented reality applications because the 3D models required for tracking, rendering and interaction are not available ahead ...
Gerhard Reitmayr, Ethan Eade, Tom Drummond
ISWC
2003
IEEE
14 years 19 days ago
First Steps Towards Handheld Augmented Reality
In this paper we describe the first stand-alone Augmented Reality (AR) system with self-tracking running on an unmodified personal digital assistant (PDA) with a commercial camera...
Daniel Wagner, Dieter Schmalstieg
ISMAR
2007
IEEE
14 years 1 months ago
A Method for Predicting Marker Tracking Error
Many Augmented Reality (AR) applications use marker-based vision tracking systems to recover camera pose by detecting one or more planar landmarks. However, most of these systems ...
Russell M. Freeman, Simon J. Juliet, Anthony Steed
SIGGRAPH
1996
ACM
13 years 11 months ago
Technologies for Augmented Reality Systems: Realizing Ultrasound-Guided Needle Biopsies
We present a real-time stereoscopic video-see-through augmented reality (AR) system applied to the medical procedure known as ultrasound-guided needle biopsy of the breast. The AR...
Andrei State, Mark A. Livingston, William F. Garre...