A significant problem encounteredwhen building Augmented Reality (AR) systems is that all spatial knowledge about the world has uncertainty associated with it. This uncertainty m...
Enylton Machado Coelho, Blair MacIntyre, Simon Jul...
We describe a novel markerless camera tracking approach and user interaction methodology for augmented reality (AR) on unprepared tabletop environments. We propose a real-time sys...
Generating 3D models of real world objects is a common task during development of any augmented reality application. This paper describes how ProFORMA (Probabilistic Feature-based...
BUILD-IT is a planning tool based on computer vision technology, supporting complex planning and composition tasks. A group of people, seated around a table, interact with objects ...
Morten Fjeld, Fred Voorhorst, Martin Bichsel, Kris...
We present techniques which create a consistent illumination between real and virtual objects inside an application specific optical see-through display: the Virtual Showcase. We ...