This paper presents an exploration of user interfaces, persuasive interfaces and feedback techniques in the domain of the sink. Waterbot is a system to inform and motivate behavio...
Consumer game platforms are realizing Ubicomp's vision of seamless, sensor-based, embodied interaction with computation. Here we present Propinquity, a full-body dancing/figh...
—We are interested in exploring how robots controlled using Wizard of Oz (WoO) should interrupt humans in various social settings. While there is considerable work on interruptio...
An image browser for the exploration of image collections is described. The approach taken is to utilize VR input devices to develop more intuitive interaction metaphors that allo...
To make sense from large amounts of movement data (sequences of positions of moving objects), a human analyst needs interactive visual displays enhanced with database operations a...