Sciweavers

857 search results - page 134 / 172
» Interactive Consistency in Quasi-Asynchronous Systems
Sort
View
IJCAI
2007
13 years 9 months ago
Augmented Experiment: Participatory Design with Multiagent Simulation
To test large scale socially embedded systems, this paper proposes a multiagent-based participatory design that consists of two steps; 1) participatory simulation, where scenario-...
Toru Ishida, Yuu Nakajima, Yohei Murakami, Hideyuk...
ACMACE
2007
ACM
13 years 11 months ago
Remote augmented reality for multiple players over network
Augmented Reality (AR) in multimedia gaming is a dynamic and exciting field of research. One of the challenges is to have multiple users interacting in the networked augmented rea...
Daniel Chun-Ming Leung, Pak-Shing Au, Irwin King, ...
INTERACT
2003
13 years 9 months ago
Godzilla: Seamless 2D and 3D Sketch Environment for Reflective and Creative Design Work
The rapid development of information technology has enabled many systems that support creative work. However, it has gradually become obvious that the latest information systems h...
Shun'ichi Tano, T. Kodera, T. Nakashima, I. Kawano...
ICCS
2009
Springer
13 years 5 months ago
Bending Virtual Spring-Damper: A Solution to Improve Local Platoon Control
This article presents a local control approach to linear vehicle platooning. Linear platoon systems are sets of vehicles that use local or global perception capabilities to form a ...
Jean-Michel Contet, Franck Gechter, Pablo Gruer, A...
CHI
2008
ACM
14 years 8 months ago
The LilyPad Arduino: using computational textiles to investigate engagement, aesthetics, and diversity in computer science educa
The advent of novel materials (such as conductive fibers) combined with accessible embedded computing platforms have made it possible to re-imagine the landscapes of fabric and el...
Leah Buechley, Michael Eisenberg, Jaime Catchen, A...