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» Interactive Consistency in Quasi-Asynchronous Systems
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COMSWARE
2007
IEEE
14 years 1 months ago
OASiS: A Programming Framework for Service-Oriented Sensor Networks
Abstract— Wireless sensor networks consist of small, inexpensive devices which interact with the environment, communicate with each other, and perform distributed computations in...
Manish Kushwaha, Isaac Amundson, Xenofon D. Koutso...
NETGAMES
2006
ACM
14 years 1 months ago
Applicability of group communication for increased scalability in MMOGs
Massive multiplayer online games (MMOGs) are today the driving factor for the development of distributed interactive applications, and they are increasing in size and complexity. ...
Knut-Helge Vik, Carsten Griwodz, Pål Halvors...
ICPADS
2005
IEEE
14 years 1 months ago
A Model for Distributing and Querying a Data Warehouse on a Computing Grid
Data warehouses store large volumes of data according to a multidimensional model with dimensions representing different axes of analysis. OLAP systems (OnLine Analytical Processi...
Pascal Wehrle, Maryvonne Miquel, Anne Tchounikine
DT
2000
88views more  DT 2000»
13 years 7 months ago
Postsilicon Validation Methodology for Microprocessors
f abstraction as applicable to break the problem's complexity, and innovating better techniques to address complexity of new microarchitectural features. Validation techniques...
Hemant G. Rotithor
MVA
1998
162views Computer Vision» more  MVA 1998»
13 years 7 months ago
Multipass hierarchical stereo matching for generation of digital terrain models from aerial images
Abstract. This paper presents a new multi-pass hierarchical stereo-matching approach for generation of digital terrain models (DTMs) from two overlapping aerial images. Our method ...
Yi-Ping Hung, Chu-Song Chen, Kuan-Chung Hung, Yong...