Sciweavers

857 search results - page 18 / 172
» Interactive Consistency in Quasi-Asynchronous Systems
Sort
View
ISVC
2009
Springer
14 years 3 months ago
Real-Time 3D Reconstruction for Occlusion-Aware Interactions in Mixed Reality
In this paper, we present a system for performing real-time occlusion-aware interactions in a mixed reality environment. Our system consists of 16 ceiling-mounted cameras observing...
Alexander Ladikos, Nassir Navab
ENTCS
2008
175views more  ENTCS 2008»
13 years 8 months ago
AGAPIA v0.1: A Programming Language for Interactive Systems and Its Typing System
A model (consisting of rv-systems), a core programming language (for developing rv-programs), several specification and analysis techniques appropriate for modeling, programming a...
Cezara Dragoi, Gheorghe Stefanescu
ACMACE
2005
ACM
14 years 2 months ago
Tri-Story as "intuitive cinema" interactive storytelling based on physical action for multi-screen
This paper proposes “intuitive cinema” – a new form of interactive storytelling, which emphasizes user motive and viewpoints, and implements its cinematic expressions based ...
Satoru Tokuhisa, Alice Ding, Masa Inakage
VRST
2000
ACM
14 years 1 months ago
Interactive 3D modeling using only one image
For virtual reality systems, modeling of 3D objects and scenes is important and challenging. In this paper, we present an image-based interactive 3D modeling framework consisting ...
Sujin Liu, Zhiyong Huang
JVCA
2002
157views more  JVCA 2002»
13 years 8 months ago
Planning characters' behaviour in interactive storytelling
In this paper, we describe a method for implementing the behaviour of artificial actors in the context of interactive storytelling. We have developed a fully implemented prototype...
Marc Cavazza, Fred Charles, Steven J. Mead