Sciweavers

857 search results - page 94 / 172
» Interactive Consistency in Quasi-Asynchronous Systems
Sort
View
CSCW
2002
ACM
13 years 7 months ago
Developing CSCW tools for idea finding -: empirical results and implications for design
In this paper, we first describe a formative empirical study to inform the design of CSCW tools to support idea finding in co-located groups. Groups of students worked on creative...
Thorsten Prante, Carsten Magerkurth, Norbert A. St...
CVPR
2012
IEEE
11 years 10 months ago
Locality-constrained and spatially regularized coding for scene categorization
Improving coding and spatial pooling for bag-of-words based feature design have gained a lot of attention in recent works addressing object recognition and scene classification. ...
Aymen Shabou, Hervé Le Borgne
ATAL
2006
Springer
13 years 11 months ago
Multiagent simulation meets the real world
To realize large scale socially embedded systems, this paper proposes a multiagent-based participatory design that consists of steps called 1) participatory simulation, where scen...
Toru Ishida
ICMCS
2010
IEEE
211views Multimedia» more  ICMCS 2010»
13 years 8 months ago
Heterogenesis: Collectively emergent autonomy
Heterogenesis is an interactive sound and tactile installation consisting of a group of autonomous artificial agents that collectively generate and evolve a soundscape in response...
Carlos Castellanos, Diane Gromala, Philippe Pasqui...
CG
2004
Springer
13 years 7 months ago
Magic wand and the Enigma of the Sphinx
This paper presents an evaluation of the benefits and user acceptance of a multimodal interface in which the user interacts with a game-like interactive virtual reality applicatio...
Tolga Abaci, Rachel de Bondeli, Ján C&iacut...