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SIGGRAPH
1995
ACM
13 years 11 months ago
Animating soft substances with implicit surfaces
This paper presents a hybrid model for animation of soft inelastic substance which undergo topological changes, e.g. separation and fusion and which fit with the objects they are...
Mathieu Desbrun, Marie-Paule Gascuel
IPMI
1999
Springer
14 years 4 days ago
Model Generation from Multiple Volumes Using Constrained Elastic SurfaceNets
Three dimensional models of anatomical structures are currently used to aid in medical diagnosis, treatment, surgical guidance, and surgical simulation. Limitations on the resolut...
Michael E. Leventon, Sarah F. Frisken Gibson
WSCG
2003
158views more  WSCG 2003»
13 years 9 months ago
Real-time Terrain Rendering using Smooth Hardware Optimized Level of Detail
We present a method for real-time level of detail reduction that is able to display high-complexity polygonal surface data. A compact and efficient regular grid representation is...
Bent Salgaard Larsen, Niels Jørgen Christen...
VMV
2008
164views Visualization» more  VMV 2008»
13 years 9 months ago
Vector Glyphs for Surfaces: A Fast and Simple Glyph Placement Algorithm for Adaptive Resolution Meshes
Visualization of flow on boundary surfaces from computational flow dynamics (CFD) is challenging due to the complex, adaptive resolution nature of the meshes used in the modeling ...
Zhenmin Peng, Robert S. Laramee
VIS
2004
IEEE
152views Visualization» more  VIS 2004»
14 years 9 months ago
Haptic Display of Interaction between Textured Models
Surface texture is among the most salient haptic characteristics of objects; it can induce vibratory contact forces that lead to perception of roughness. In this paper, we present...
Avneesh Sud, Miguel A. Otaduy, Ming C. Lin, Nitin ...