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ICCV
2009
IEEE
15 years 23 days ago
Using machine learning to predict where people look
For many applications in graphics, design, and human computer interaction, it is essential to understand where humans look in a scene. Where eye tracking devices are not a viable o...
Tilke Judd, Krista Ehinger, Fr´edo Durand, Antoni...
NOSSDAV
1995
Springer
13 years 11 months ago
Meeting Arbitrary QoS Constraints Using Dynamic Rate Shaping of Coded Digital Video
Abstract. We introduce the concept of Dynamic Rate Shaping, a technique to adapt the rate ofcompressed video bitstreams MPEG-1, MPEG2, H.261, as well as JPEG to dynamically varyi...
Alexandros Eleftheriadis, Dimitris Anastassiou
CGF
2005
94views more  CGF 2005»
13 years 7 months ago
Morphology-independent representation of motions for interactive human-like animation
This paper addresses the problem of human motion encoding for real-time animation in interactive environments. Classically, a motion is stored as a sequence of body postures encod...
Richard Kulpa, Franck Multon, Bruno Arnaldi
LAWEB
2009
IEEE
14 years 2 months ago
Promoting Creative Design through Toolkits
—Computer science academics and professionals typically consider their contributions in terms of the algorithms, applications, and techniques that they develop. Yet equally impor...
Saul Greenberg
SAC
2010
ACM
14 years 2 months ago
Trustworthy interaction balancing in mixed service-oriented systems
Web-based collaboration systems typically require dynamic and context-based interactions between people and services. To support such complex interaction scenarios, we introduce a...
Florian Skopik, Daniel Schall, Schahram Dustdar