1 One of the major challenges of Applied Artificial Intelligence is to provide environments where high level human activities like learning, constructing theories or performing exp...
A dynamic layer representation is proposed in this paper for tracking moving objects. Previous work on layered representations has largely concentrated on two-/multiframe batch fo...
Success of 3D applications on the Web inherently depends on object behavior and interaction. Current Web3D formats often fall short in supporting behavior modeling. This paper int...
The 3D components of today's user interfaces are still underdeveloped. Direct interaction with 3D objects has been limited thus far to gestural picking, manipulation with lin...
D. Brookshire Conner, Scott S. Snibbe, Kenneth P. ...
This paper proposes a new method for real-time rigid body simulations based on a volumetric penalty method. The penalty method, which employs spring-damper model, is a simple and ...