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» Interactive Dynamics for Large Virtual Reality Applications
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ICCD
2003
IEEE
129views Hardware» more  ICCD 2003»
14 years 5 months ago
Reducing dTLB Energy Through Dynamic Resizing
Translation Look-aside Buffer (TLB), which is small Content Addressable Memory (CAM) structure used to translate virtual addresses to physical addresses, can consume significant ...
Victor Delaluz, Mahmut T. Kandemir, Anand Sivasubr...
FGCS
2006
135views more  FGCS 2006»
13 years 8 months ago
Scaling applications to massively parallel machines using Projections performance analysis tool
Some of the most challenging applications to parallelize scalably are the ones that present a relatively small amount of computation per iteration. Multiple interacting performanc...
Laxmikant V. Kalé, Gengbin Zheng, Chee Wai ...
CGA
1999
13 years 7 months ago
Dynamics Modeling and Culling
emsintovirtualenvironments,whileabstracting the modeling process as much as possible. To achieve efficiency,weconcentrateoncullingdynamicalsystems: if the system is not in view, we...
Stephen Chenney, Jeffrey Ichnowski, David A. Forsy...
MM
2010
ACM
182views Multimedia» more  MM 2010»
13 years 8 months ago
A 3d data intensive tele-immersive grid
Networked virtual environments like Second Life enable distant people to meet for leisure as well as work. But users are represented through avatars controlled by keyboards and mo...
Benjamin Petit, Thomas Dupeux, Benoit Bossavit, Jo...
HPDC
1998
IEEE
14 years 10 days ago
Application Experiences with the Globus Toolkit
The development of applications and tools for highperformance "computational grids" is complicated by the heterogeneity and frequently dynamic behavior of the underlying...
Sharon Brunett, Karl Czajkowski, Steven Fitzgerald...