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» Interactive Dynamics for Large Virtual Reality Applications
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OSDI
2008
ACM
14 years 8 months ago
Redline: First Class Support for Interactivity in Commodity Operating Systems
While modern workloads are increasingly interactive and resource-intensive (e.g., graphical user interfaces, browsers, and multimedia players), current operating systems have not ...
Ting Yang, Tongping Liu, Emery D. Berger, Scott F....
AFRIGRAPH
2009
ACM
14 years 2 days ago
Using an implicit min/max KD-tree for doing efficient terrain line of sight calculations
The generation of accurate Line of Sight (LOS) visibility information consumes significant resources in large scale synthetic environments such as many-on-many serious games and b...
Bernardt Duvenhage
MM
2006
ACM
135views Multimedia» more  MM 2006»
14 years 2 months ago
Talk2Me: the art of augmenting conversations
This paper describes an interactive installation work set in a large dome space. The installation is an audio and physical rerendition of an interactive writing work. In the origi...
Ann Judith Morrison, Peta Mitchell, Ralf Mühl...
CAD
2008
Springer
13 years 8 months ago
Geometrically exact dynamic splines
In this paper, we propose a complete model handling the physical simulation of deformable 1D objects. We formulate continuous expressions for stretching, bending and twisting ener...
Adrien Theetten, Laurent Grisoni, Claude Andriot, ...
REPLICATION
2010
13 years 6 months ago
A History of the Virtual Synchrony Replication Model
In this chapter, we discuss a widely used fault-tolerant data replication model called virtual synchrony. The model responds to two kinds of needs. First, there is the practical qu...
Ken Birman