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DAC
2006
ACM
14 years 10 months ago
Games are up for DVFS
Graphics-intensive computer games are no longer restricted to highperformance desktops, but are also available on a variety of portable devices ranging from notebooks to PDAs and ...
Yan Gu, Samarjit Chakraborty, Wei Tsang Ooi
VLDB
2000
ACM
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14 years 16 days ago
ICICLES: Self-Tuning Samples for Approximate Query Answering
Approximate query answering systems provide very fast alternatives to OLAP systems when applications are tolerant to small errors in query answers. Current sampling-based approach...
Venkatesh Ganti, Mong-Li Lee, Raghu Ramakrishnan
SIGGRAPH
2000
ACM
14 years 1 months ago
Time-dependent visual adaptation for fast realistic image display
Human vision takes time to adapt to large changes in scene intensity, and these transient adjustments have a profound effect on visual appearance. This paper offers a new operator...
Sumanta N. Pattanaik, Jack Tumblin, Yangli Hector ...
IUI
2006
ACM
14 years 2 months ago
Activity-oriented context-aware adaptation assisting mobile geo-spatial activities
Human geospatial activities often involves the use of geographic information in mobile environment where the context of technology use is dynamic, complex, and unstable, creating ...
Guoray Cai, Yinkun Xue
SAC
2000
ACM
14 years 1 months ago
The Mobile Agent Technology to Support and to Access Museum Information
The global scenario put together by communication networks determines new opportunities towards the realization of Internetbased distributed services in many complex and composite...
Paolo Bellavista, Antonio Corradi, Andrea Tomasi