Virtual environment research has focused on interactive image generation and has largely ignored acoustic modeling for spatialization of sound. Yet, realistic auditory cues can co...
Thomas A. Funkhouser, Ingrid Carlbom, Gary Elko, G...
We investigate the use of dynamic load balancing for more efficient parallel Lattice Boltzmann Method (LBM) Free Surface simulations. Our aim is to produce highly detailed fluid ...
We present a new interaction handling model for physics-based sound synthesis in virtual environments. A new three-level surface representation for describing object shapes, visib...
This contribution presents our approach for an instrumented automatic gesture recognition system for use in Augmented Reality, which is able to differentiate static and dynamic ges...
Stefan Reifinger, Frank Wallhoff, Markus Abla&szli...
Entertainment systems promise to be a significant application for Mixed Reality. Recently, a growing number of Mixed Reality applications have included interaction with virtual ac...
Fred Charles, Marc Cavazza, Steven J. Mead, Olivie...