Sciweavers

955 search results - page 3 / 191
» Interactive Dynamics for Large Virtual Reality Applications
Sort
View
VISUALIZATION
1997
IEEE
13 years 12 months ago
Collaborative augmented reality: exploring dynamical systems
In this paper we present collaborative scientific visualization in STUDIERSTUBE. STUDIERSTUBE is an augmented reality system that has several advantages over conventional desktop ...
Anton L. Fuhrmann, Helwig Löffelmann, Dieter ...
ECSCW
1993
13 years 9 months ago
A Spatial Model of Interaction in Large Virtual Environments
: We present a spatial model of group interaction in virtual environments. The model aims to provide flexible and natural support for managing conversations among large groups gath...
Steve Benford, Lennart E. Fahlén
VRST
1997
ACM
13 years 12 months ago
Real-time vision-based camera tracking for augmented reality applications
Augmented reality deals with the problem of dynamically augmenting or enhancing (images or live video of) the real world with computer generated data (e.g., graphics of virtual ob...
Dieter Koller, Gudrun Klinker, Eric Rose, David E....
VR
2008
IEEE
113views Virtual Reality» more  VR 2008»
14 years 2 months ago
Mobile Group Dynamics in Large-Scale Collaborative Virtual Environments
We have developed techniques called Mobile Group Dynamics (MGDs), which help groups of people to work together while they travel around large-scale virtual environments. MGDs expl...
Trevor J. Dodds, Roy A. Ruddle
VC
2010
197views more  VC 2010»
13 years 2 months ago
A high dynamic range rendering pipeline for interactive applications
High Dynamic Range (HDR) rendering has a growing success in video-games and virtual reality applications, as it improves the image quality and the player's immersion feeling....
Josselin Petit, Roland Brémond