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» Interactive Dynamics for Large Virtual Reality Applications
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ACMACE
2005
ACM
14 years 1 months ago
MonkeyBridge: autonomous agents in augmented reality games
MonkeyBridge is a collaborative Augmented Reality (AR) game employing autonomous animated agents embodied by lifelike, animated virtual characters and “smart” physical objects...
István Barakonyi, Markus Weilguny, Thomas P...
HAPTICS
2009
IEEE
14 years 2 months ago
System improvements in Mobile Haptic Interface
A Mobile Haptic Interface (MHI), a force-feedback haptic interface with a mobile base, allows to render very large virtual objects in a safe and portable manner. In this paper, we...
In Lee, Inwook Hwang, Kyung-Lyoung Han, Oh Kyu Cho...
HPDC
2006
IEEE
14 years 1 months ago
Autonomic Adaptation of Virtual Distributed Environments in a Multi-Domain Infrastructure
By federating resources from multiple domains, a shared infrastructure provides aggregated computation resources to a large number of users. With rapid advances in virtualization ...
Dongyan Xu, Paul Ruth, Junghwan Rhee, Rick Kennell...
ISVC
2007
Springer
14 years 2 months ago
Simulation of Flexible Tubes in VR
Abstract. We present a Virtual Reality application enabling interactive, physically correct simulation of tube-like flexible objects. Our objective was to describe flexible objec...
Florian Mannuß, André Hinkenjann, Ger...
3DIM
2003
IEEE
14 years 1 months ago
Stable Real-Time Interaction Between Virtual Humans And Real Scenes
We present an Augmented Reality system that relies on purely passive techniques to solve the real-time registration problem. It can run on a portable PC and does not require engin...
Luca Vacchetti, Vincent Lepetit, George Papagianna...